💥 Force — Introduction
  • External factor required for change in shape, direction and state of motion
  • Effect: Change in speed/direction/shape (Push, Pull, Hit)
Newton (N)
SI Unit
Dyne
CGS Unit
1 N = 10⁵ dyne
Conversion
📋 Types of Force
1. Contact Force
  • Requires physical contact
  • e.g. Frictional force, Muscular force
2. Non-Contact Force
  • No physical contact needed (Field force)
  • e.g. Gravitational force, Magnetic force
3. Balanced Force
  • Resultant force = Zero
  • Position unchanged, a = 0
  • Fnet = 200 − 200 = 0 N
4. Unbalanced Force
  • Resultant force ≠ Zero
  • Position changed, a > 0
  • Fnet = 400 − 200 = 200 N
⚠ Exam Trap
Balanced force → a = 0 (object stays at rest OR moves with constant velocity). Unbalanced → a ≠ 0. Gravitational force = Non-contact force (no touch required).
1️⃣ Newton's First Law — Law of Inertia
Also known as: Galileo's Law / Law of Inertia
  • An object at rest stays at rest; an object in motion stays in motion in a straight line
  • Until an external force acts on it
  • Gives the definition of Force and Inertia
  • e.g. Books on shelf, leaves falling, ball on inclined plane
Inertia
  • Proportional to mass
  • Types: Rest, Motion and Direction
  • Meaning: Opposes change, maintains stability
  • e.g. Bullet causing a hole in glass (inertia of motion)
Momentum
  • P = m × v
  • Unit: kg·m/s
  • Proportional to mass × velocity
  • Vector quantity
2️⃣ Newton's Second Law
  • Rate of change of momentum is proportional to applied force
  • F ∝ dp/dt → F = m(dv/dt)
  • F = ma
  • The expression of force is derived from 2nd law
F = ma
⚡ Impulse
  • Impulse = Average force × Time interval
  • I = F × Δt = ΔP
  • Unit: Ns
  • Practical examples: Hammer use, Players taking catch
I = F·Δt = m(v−u)
⚡ Worked Example
m=10g=0.01kg, u=0, v=10m/s
I = 0.01 × (10−0) = 0.1 Ns
3️⃣ Newton's Third Law — Action-Reaction Law
  • "Every action has an equal and opposite reaction"
  • F₁ = −F₂ (equal in magnitude, opposite in direction)
  • Action and reaction act on DIFFERENT bodies
Examples:Rocket launching, Rowing a boat, Swimming, Bouncing a ball, Firing a gun (recoil)
⚠ Exam Trap
1st Law = Inertia / Galileo's law. 2nd Law = F = ma (force defined here). 3rd Law = Action-Reaction. Action and reaction NEVER cancel each other (they act on different bodies).
🔄 Conservation of Linear Momentum
  • If external force = 0, total linear momentum remains conserved
  • F = dp/dt = 0 → P = constant
  • e.g. Rocket propulsion, Gun recoil, Boat moves back when person jumps
m₁u₁ + m₂u₂ = m₁v₁ + m₂v₂
🎯 Collision — Worked Example
  • m₁ = 10 kg (moving right at 20 m/s)
  • m₂ = 4 kg (moving left at 20 m/s → u₂ = −20 m/s)
  • Combined mass = 14 kg (perfectly inelastic collision)
m₁u₁ + m₂u₂ = (m₁+m₂)v
10(20) + 4(−20) = 14v
200 − 80 = 14v
v = 120/14 = 8.57 m/s →
⚡ Quick Recall
Momentum = P = mv. Conservation only when external force = 0. Rocket works on conservation of momentum + Newton's 3rd law.
🧲 Friction — Introduction
  • Force acting along tangential direction between contact surfaces
  • Opposes relative motion
  • Parallel to contact surfaces
  • Formula: F = μR (μ = coefficient of friction, R = Normal Reaction)
Causes of Friction
  • Irregularity of surfaces (rough surface → more friction)
  • Molecular bonds formed at contact points
Key Formula
F = μR
  • μ = coefficient of friction
  • R = Normal reaction
📋 Types of Friction
Type Explanation Formula
Static Friction Between surface & object BEFORE motion starts
Limiting Friction Maximum value of static friction (just about to move) Fs = μsR
Kinetic Friction Between contact surfaces of MOVING objects Fk = μkR
Rolling Friction Weak friction when object ROLLS over surface (type of kinetic)
Sliding Friction Friction due to SLIDING of object (type of kinetic)
Order:Limiting Friction > Static Friction > Sliding Friction > Rolling Friction
⚠ Exam Trap
Rolling friction is the LEAST among all friction types — that's why wheels are used! Limiting friction = Maximum static friction (object is on the verge of moving).
⚖️ Advantages vs Disadvantages of Friction
✅ Advantages
  • Walking and moving on ground
  • Brakes work due to friction
  • Writing on blackboard
❌ Disadvantages
  • Energy consumption (opposes motion)
  • Decrease in machine efficiency
  • Wear and tear of machine parts
🔧 Increasing vs Decreasing Friction
Increasing Friction
  • Making grooves in wheels (tyres)
  • Sprinkling sand on snow-covered roads
  • Making soles of shoes rough (hard rubber/leather)
Decreasing Friction
  • Polishing rough surfaces
  • Using lubricants between surfaces
  • Using materials with low coefficient of friction
  • Using ball bearings in machines
  • Streamlined motion in fluids
🌀 Centripetal vs Centrifugal Force
Centripetal Force
  • Acts towards the centre of circular path
  • Real force
F = mv²/r
  • Car turning on circular path
  • Electron around nucleus
  • Max speed on circular road: v_max = √(μsrg)
  • Road slope angle: tan θ = v²/rg
Centrifugal Force
  • Apparent force acting away from centre
  • Pseudo force (not real)
F = mv²/r
  • Cream extractor from milk
  • Washing machine dryer
⚠ Exam Trap
Centripetal = towards centre (real force). Centrifugal = away from centre (pseudo/apparent force — nahi hoti actually!). Same magnitude formula but opposite directions.
🔧 Torque / Moment of Force
  • Tendency of force to rotate an object around a fixed axis
  • Vector quantity
  • Unit: Newton-meter (Nm)
τ = r × F = rF sinθ
Couple
  • Two equal and opposite parallel forces
  • Moment of couple = Force × Distance between parallel forces
Simple Machine
  • Equipment for lifting weights
  • Works on principle of moment
🔩 Lever
  • Straight, bent, rigid rod
  • Principle: P × a = W × b
  • Mechanical Advantage (MA) = W/P = a/b
Effort (P):Force applied to lift load Fulcrum (F):Free rotation point Weight (W):Load to be lifted
Class Position MA Effort Arm vs Load Arm Examples
1st Class Fulcrum between Load & Effort >1, =1, or <1 Can be any Scissors, See-saw, Hammer, Pliers, Beam balance
2nd Class Load between Fulcrum & Effort Always > 1 a > b Wheelbarrow, Lemon squeezer, Nutcracker, Wheel & axle
3rd Class Effort between Fulcrum & Load Always < 1 a < b Tongs, Ladder, Plough
⚠ Exam Trap
1st class lever = Fulcrum in middle (Scissors, See-saw). 2nd class = Load in middle (Wheelbarrow, Nutcracker). 3rd class = Effort in middle (Tongs, Ladder). MA always >1 for 2nd class, always <1 for 3rd class.
⚡ Quick Recall — Order Trick
Fulcrum-Load-Effort order:
1st: F-L-E (Fulcrum middle? No: L-F-E) → Fulcrum between L&E
2nd: L-F-E → Load between (actually F-L-E)
3rd: F-E-L → Effort between (F-E-L)
© ExamFusion Prep. All Rights Reserved.